11/10/2023 0 Comments Best hunter build destiny 2 lightfall![]() This build is heavily inspired by Mactic's guide. This will grant them invisibility as soon as they spawn, allowing you to both retreat to safety. To pull this off, you should activate your ‘Shadowdive’ when you are around 80% through your teammate's revive. Mastering this Combo allows you to pick up allies from anywhere on the field, no matter the danger. Learning this basic combo will allow you to incorporate more advanced skills into your gameplay.Īnother gameplay loop that is critical to the ‘support’ nature of Omnioculus is the ‘Rez>Dive’ combo. To do this, you must alternate between your Trapper's Ambush smoke bomb and your Vanishing Step dodge while only having a second to spare. To be able to repeat the loop, you need to push your invisibility to the absolute limit. ![]() However, the most important loop to learn is the ‘Dive>Dodge>Repeat’ combo, as Mactics puts it. This gives it a plethora of gameplay loops and combat rotations. The Omnioculus build is one of the most versatile builds in the game. Reduces all ability cooldowns when using your class ability near targets.įinishers generate Special ammo for the whole fireteam. Grants class ability energy when you cause damage with a grenade.Ĭausing damage with a grenade reduces your melee cooldown. Increases the drop chance of Heavy ammo on kill. When one of your ammo finder perks creates a brick of Heavy ammo for you, it also creates bricks of Heavy ammo for your allies. Mods: The mods you’ll need are Surge mods matching your weapons and:.High Resilience and Discipline are also recommended. Stats: Maximum Mobility is strongly recommended to be able to have optimal invisibility rotations.Abilities: Gambler’s Dodge, Vortex Grenade, Trapper’s Ambush Snare Bomb, and Moebius Quiver.Fragments: Echo of Persistence, Echo of Obscurity, and Echo of Remnants.Aspects: Trapper’s Ambush, Vanishing Step ( Pro tip: Trapper’s Ambush’s ‘dive’ effect grants you increased invisibility duration and debuffs enemies for a longer period of time compared to the base smoke bomb, so always dive if possible).When you make an ally invisible, they gain damage resistance while invisible and you gain melee energy." This excellent video by Imagine clearly demonstrates the potential that a god-rolled Retrofit Escapade and Gyrfalcon’s Hauberk have together.Įxotic Perk: "You gain a second Smoke Bomb charge and have damage resistance while invisible. Then, once you add a Repulsor Brace weapon on top of this (which provides an overshield when defeating a Void-debuffed target), you become practically unkillable, weaving in and out of Invisibility with a tanky overshield and full health on kill.īy the way, Volatile Rounds also offer a lot of DPS potential. Gyrfalcon’s Hauberk does practically everything. Essentially, the goal is to go Invisible through your dodge, exit Invisibility, gain Volatile Rounds, kill a Volatile enemy, and thus, re-enter Invisibility through Stylish Executioner and continue the cycle of exiting Invis, getting a kill on a Volatile enemy and repeating.Īdding in Devour grants you both Healing and Invisibility on kill. Chest: Concussive Dampener and resistance mods matching your enemy’s damage.Arms: Firepower and Bolstering Detonation.Helmet: Void Siphon, Heavy Ammo Finder, and Heavy Ammo Scout.Mods: This build is unique in the way that it functions completely on its own through the exotic and requires practically no mods.Stats: Maximum Resilience and high Mobility and Discipline.Abilities: Moebius Quiver for your Super, Vortex Grenades, and either Dodge can work.Fragments: Echo of Starvation, Echo of Persistence, Echo of Remnants, and Echo of Obscurity.Vanishing Step is best for the additional fragment slot, but Trapper’s Ambush can work. Aspects: Stylish Executioner is necessary. ![]() ![]() These reserve overshields can be deployed by using a class ability." When you are invisible and defeat a combatant using a finisher, you and your nearby allies gain a reserve overshield and improved class ability regen. Exotic Perk: "Your weapons gain a bonus to damage briefly after you emerge from being invisible. ![]()
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